import { Base, Tuple } from "./Base"

export class BaseProjectile extends Base {
    // 图标id
    public icon: 100000
    //是否循环播放
    public sfx_loop: false
    //是否立即移除特效
    public effect_destroy_way_is_immediately: false
    //最大持续时间
    public max_duration: 60
    //区分敌我特效显示
    public async_effect: false

    public sound_event_list: Tuple

    //移动类型 单位类似
    public move_channel: 0
    //移动限制 单位类似 
    public move_limitation: 1


    //自定义属性
    public kv: {}

    //模型表现
    public effect_foes: Tuple
    public effect_friend: Tuple
}